AHMED'S DUKECOP 2.5c beta

(DUKE 1.3D ONLY)

Each Dukecop His/Her Own Color!

Burst Into Flames That Go Out When You Jump In Water!

Have Sub Fights And Copcar Fights!

Become Steroids Invisible With A Flash Of Light!

More features: New in 2.5:

* Press crouch + space to set proximty mines!

* Devastator is now a napalm launcher, burn baby burn!

* All sounds including Duke talk now sound like pigcop (not rts though).

* Now requires modified con files, so all players need to have.

* Incorporates BlodClot feature of burning & exploding pigs! Thanks to Khorn8 for the source code.

* Incorporates Invisible Duke feature when you use steroids! Thanks to NightFlite for the source code.

* Pig Cop starts with 125 health and some armor. Max 250 health.

* RPG and Shotgun half as strong, no one shot kills!

* Pipe Bombs twice as strong, but only get two per pickup, can only carry two.

* Freezer easier to freeze with, but if you don't shatter them, your opponent get full health!

* Shrinker harder to hit with, and does not last as long.

* Kick now does 30 points damage!

* Easy to use on and off bat file, no way to mess up Duke3d.

* Includes DukeCop Icon.

Download DukeCop 2.5 BETA VERSION now!

 

d cop25c.zip-Includes new weapons, new redlight map, pigcop conversion.

pig-e-wr.zip- Thanks MoneyMan! First dukecop special made map, conversion of earthwar !

daduck's review- An unpaid for review of DukeCop

dukecp25.txt- Read my bland text file about it.

Unzip into Duke3d directory, run dukcp25.bat to turn "on" then enjoy!

Run again to turn off.

Future Goals:

* I plan to change all weapons appearance and behaviors.

* New weapon ideas: flame thrower, blinder & landmines.

* Instead of night vision, SuperPig! Twice as big and strong!

* From Plutonium, PigTank is sure to appear.

* Only invisible in multi-player now, will add to single player too. . New to 2.5c-

* Devastator is now Napalm Launcher, odds are they will burn if hit!

* Press crouch + space to "set" a proximity mine. They use up health and you must have over 100 health to "set" one (otherwise they get of hand). New to 2.2 -

* Use steroids and now you turn Invisible !

* Changed weapon strengths a little more. . New to 2.0 -

* All sounds including Duke talk now sound like pigcop (not rts though).

* Now requires modified con files, so all players need to have.

* Incorporates BlodClot feature of burning & exploding pigs!

* Weapons strengths changed, rpg less strong, pipes more strong